via ProphecyBoy Last week we took Socialbomb to O’Reilly’s Emerging Technology conference. We held a BoF session on getting social games away from the keyboard, and ran a full-scale, 30-person game of Socialbomb with the latest rev of the hardware at the Emerging Arts Fest.We got a response better than any we could have expected, met some wonderful people whose work and opinion we greatly respect, and had a great time seeing all of the awesome things that are going on. I’ll post more on ETech someday when I’m feeling less consumed by thesis, but for now, here’s a beautiful shot which Mike took of the new devices. I feel very proud and hugely relieved. Back to game designing!
And here’s a video of our innocent little children behaving like the proto-Cylons that they are: once they see each other and start sending data, their send/receive patterns fall into step, making their transfer LEDs blink simultaneously. We didn’t program this behavior at all, and everyone (including us) finds it vaguely threatening. Emergence at work!
Yes, I feel vaguely threatened, and I don’t know what they do.