F.C.C. Weighs Treating Video Sites Like Cable Companies - Brian Stelter via NYTimes.com

The FCC is likely to let the genii out of th bottle, and redefine who is a Multichannel Video Programming Distributor, or MVPDs, now effectively limited to the linear TV players like Comcast and DirecTV. If the rules are changed to include streaming video services like Hulu and YouTube, the landscape of TV will never be the same:

Brian Stelter via NYTimes.com

Major distributors like Comcast and Time Warner Cable want the definition of M.V.P.D. to remain rather narrow, to include only those who provide the transmission path for programming, like themselves.

Some broadcasters, however, want the definition to be broadened to include online video sites, because then the sites would be subject to the same rules as cable operators, called retransmission consent, and would have to pay fees for their station signals. A number of online TV start-ups, including the Barry Diller-backed Aereo, are trying to sidestep these rules.

Jack Perry of Syncbak, which helps stations simulcast their signals on the Web, said his company would be able to grow more rapidly if the F.C.C. adopted a “21st-century definition of M.V.P.D.’s.”

“The impact could be huge,” he said. Still other stakeholders, including trade groups that represent giants like Google, Microsoft, Amazon and Netflix, have said that the F.C.C. should take more time before deciding.

Yeah, some large players want to avoid paying fees for rebroadcasting, and to possibly limit the entrance of new start-ups.

And the cable and satellite operators want to freeze time, and delay the inevitable, which will turn those companies’ product into a single commodity: basically bringing the Internet to our homes, through which we will be able to access whatever streaming content we want from whatever sources we want: ‘over the top’ TV. Comcast and Time Warner Cable do not want to be competing directly with Apple, Amazon, and Google, but it is in the best interest of the average person is the FCC allows this change to happen.

Are Smart Phones Spreading Faster than Any Technology in Human History? - Michael DeGusta via Technology Review

Michael DeGusta via Technology Review

[…] smart phones, after a relatively fast start, have also outpaced nearly any comparable technology in the leap to mainstream use. It took landline telephones about 45 years to get from 5 percent to 50 percent penetration among U.S. households, and mobile phones took around seven years to reach a similar proportion of consumers. Smart phones have gone from 5 percent to 40 percent in about four years, despite a recession. In the comparison shown, the only technology that moved as quickly to the U.S. mainstream was television between 1950 and 1953.

Almost as fast as TV, which was artificially delayed by WWII.

(Source: underpaidgenius)

The Walking Dead?

TV advertising is up, but it’s a Ponzi scheme, like the increased revenue in movie theaters: in both cases, they are losing viewers but charging more.

David Carr via NYTimes.com

According to estimates reported by Reuters, in the coming week the big four broadcast networks and the CW will book some $9 billion in advertising revenue, with the big four up 2 to 4 percent from last year. And cable networks, which surpassed broadcasters for the first time last year in total advertising booked during the upfronts, are expecting a payday of more than $9.6 billion, an increase of 4 to 6 percent.

Part of what keeps legacy television in the game is that it is the last refuge of mass and reach. For retailers who want to flag a sale or an entertainment company with a weekend movie opening, a commercial on a broadcast network or a highly rated cable station can still hammer a message into a lot of noggins. In this targeted age, it’s breathtakingly inefficient — you pay to reach everyone, even the millions not in the desired age group — but making a big television buy is a kind of comfort food, easy and familiar.

Yet by losing audience, networks and cable stations have been able to force advertisers to buy more commercials to reach the number of viewers that they want.

“They have an interesting business model predicated on losing viewers,” observed Brad Adgate, the senior vice president for research at Horizon Media. “It can’t last forever.”

At some point, the laws of both gravity and economics will begin to pull down the upfronts, and with them, the fundamentals of the television business. Jeff Gaspin, who used to head entertainment at NBC, told Bill Carter that he and his son recently decided to catch up on a particular series and so assembled episodes from a variety of sources — iTunes, Netflix and the DVR. They saw all the past episodes in time to watch the final one live on AMC but found that commercials interrupted their experience.

So what show demonstrated to the former television executive that the old way of watching television was losing relevance?

“The Walking Dead.”

OgilvyOne London: “As an ad agency, we’ll always be trying to lean forward” | Lean Back 2.0

OgilvyOne London: “As an ad agency, we’ll always be trying to lean forward” - Emma Gardner via Lean Back 2.0

Has OgilvyOne London seen any evidence of people “leaning back” when consuming ads or creative content on their iPad?

[OlgivyOne London Chief Executive Annette] KING: It’s interesting because we were having a debate between lean forward and lean back before we got on the call with you. There’s a time and a place for both. The Economist app is a good example of a ‘lean back and consume’ type of situation. As an ad agency, though, we’ll always be trying to lean forward. We’re always trying to get people to take part in the app and engage with the ad. By definition, it’s an immersive kind of approach.

We’re really interested in the dual screen experience right now. By dual screen, I mean sitting in front of the TV with a tablet. You might be watching one thing on the TV, but doing something else on your tablet. And we want to start connecting those two things. If Jamie Oliver is making a special truffle recipe on television, you can use your tablet to find out where truffles grow in the world, or how to make Jamie’s recipe. You can get people involved through the second screen.

I wonder about ‘always trying to lean forward’: isn’t there a place for ambient advertising? Ambient awareness of other people (through Twitter or other social tools) is a back of the mind sort of attention scheme: you know what people are up to based on their updates moving by while you are doing other things.

I conjecture that ambient advertising could be very effective on the second screen. Imagine that as I am watching a cooking show, and I’ve enabled a second screen gear applet on my tablet. As the chef’s use various kitchen tools, the gear applet streams pictures and descriptions of the gear: this knife, this sauce pan, this stove. You might think that this is a lean-forward set up — that I am dedicating foreground attention to the gear streaming by — and I might do that the first few times I use the app. However, as I habituate to the app, I will begin to treat it as a lean-back stream of information, so my perception of the products being featured is more additive or cumulative. It’s just as much about brand building as a call to action.

Yes, there will still be times when I want to buy that particular knife, right now. But in general I think it will lead to a collection of brand associations built over time, so that when I get to the point when I want to buy a new knife, a few brands are in my head, and I choose between them at the store, or online.

If there is one thing that advertisers can do, though, to make lean-forward intimacy with products more likely on the second screen, it would be to make it easy to share product information and images with other people: wire it deeply into the social dimension of TV.

(For more on Social TV and The Second Screen, download the free Work Talk special report on that subject, here.)

TV networks’ dominance of the delivery of TV content is rapidly collapsing, as alternatives expand and people build up their libraries:

Primetime Mystery: Where Did All the TV Viewers Go? - Derek Thompson via The Atlantic
The networks’ share of primetime TV audience (dark blue in the graph below [above in this post]) has declined from 45% in 1985 to 25% in 2009. Basic cable ate the networks’ lunch post-dinner audience, and now it’s technology’s turn gobble up what’s left.
Even with this long trend line (and despite the fact that viewers often unplug in the spring), there is a sense that we’ve reached a tipping point thanks to what Gaspin calls “built-up libraries.” There is more good stuff to watch not-on-live-TV than on live-TV, and even the head of entertainment at NBC knows it. Television technologies are dragging us away from live television, to a world of smaller screens, shifting “windows,” and no more ads. In 2000, a company called Netflix was experimenting with movie rentals. Now they have more than 20 million streaming customers. In 2005, about 1% of households owned DVRs. Today, it’s more than 40%. In 2006, Hulu didn’t exist. Today it has just under 30 million monthly uniques, with more than 1 million paying subscribers. In 2009, there were no iPads. Today, there are 60 million, and most of them are in the United States. That’s a Cambrian explosion of options for “watching TV” without literally watching an actual TV.

So people are ‘watching TV’ but not watching network programming in real time: they have defected from the ‘appointment TV’ model, or defected from broadcast and networks as the delivery mechanism for TV media.
PS DVR is a strange intermediary technology, one that foreshadowed keeping your TV shows in the cloud. (Apple’s iTunes in the cloud is poised to destroy the market for DVR devices.)
(h/t emergent futures)

TV networks’ dominance of the delivery of TV content is rapidly collapsing, as alternatives expand and people build up their libraries:

Primetime Mystery: Where Did All the TV Viewers Go? - Derek Thompson via The Atlantic

The networks’ share of primetime TV audience (dark blue in the graph below [above in this post]) has declined from 45% in 1985 to 25% in 2009. Basic cable ate the networks’ lunch post-dinner audience, and now it’s technology’s turn gobble up what’s left.

Even with this long trend line (and despite the fact that viewers often unplug in the spring), there is a sense that we’ve reached a tipping point thanks to what Gaspin calls “built-up libraries.” There is more good stuff to watch not-on-live-TV than on live-TV, and even the head of entertainment at NBC knows it. Television technologies are dragging us away from live television, to a world of smaller screens, shifting “windows,” and no more ads. In 2000, a company called Netflix was experimenting with movie rentals. Now they have more than 20 million streaming customers. In 2005, about 1% of households owned DVRs. Today, it’s more than 40%. In 2006, Hulu didn’t exist. Today it has just under 30 million monthly uniques, with more than 1 million paying subscribers. In 2009, there were no iPads. Today, there are 60 million, and most of them are in the United States. That’s a Cambrian explosion of options for “watching TV” without literally watching an actual TV.

So people are ‘watching TV’ but not watching network programming in real time: they have defected from the ‘appointment TV’ model, or defected from broadcast and networks as the delivery mechanism for TV media.

PS DVR is a strange intermediary technology, one that foreshadowed keeping your TV shows in the cloud. (Apple’s iTunes in the cloud is poised to destroy the market for DVR devices.)

(h/t emergent futures)

DVRs and Streaming Prompt a Shift in the Top-Rated TV Shows - Bill Carter and Brian Stelter via NYTimes.com

We are living in a time-shifted world — at least on TV — and networks are now counting DVR data in calculating what are the most popular shows. But advertisers are still not willing to pay for anything after the first three days:

DVRs and Streaming Prompt a Shift in the Top-Rated TV Shows - Bill Carter and Brian Stelter via NYTimes.com

Total popularity does not perfectly correlate with profitability, however, since the networks all agree to sell ad time based on a metric called “C3.” It measures the average viewing of the commercials within a show within three days of the first broadcast, so it excludes people who wait to watch Wednesday’s “Modern Family” until Sunday or Monday.

Still, advertisers are paying, happily so, for the three days that are counted.

“We do like viewing in the playback mode,” said Tim Spengler, the global chief executive of the media-buying firm Magna Global. “We’re finding that the viewers are more attentive. They are less distracted. They have picked a time when they have the opportunity for more engagement than they would have if their kids were bugging them or they had three things to do at once.”

Mr. Spengler said many advertisers, like fast food restaurants, movie companies and some retailers, do not want to pay for ads beyond three days because what they have offered might be out of date. But, he said, other advertisers recognize there is “some value” to the four additional days of viewing that are not counted by C3 — even among fast-forwarders, because they do see glimpses of messages here and there.

The networks would eventually like to sell ad time based on seven days of viewership, but most viewership happens in the three-day window; Paul Lee, the president of ABC Entertainment, said ABC is able to “capture about 93 percent” of the value of the “Modern Family” audience with the C3 ratings.

Ultimately, the long tail for shows — and ads — will stretch out past three days, and advertisers will be paying for what they get, although DVR data might prove to be less important than second screen data, since an ad going by on the TV has no impact on someone who is actively typing in a chat about the game he is watching.

Connected Kids

I pulled some data from a presentation from the K5 Learning Blog. Kids today are amazingly connected, but less involved in the physical world:

  1. More US kids aged 2-5 can play a computer game than ride a bike.
  2. 19% of kids aged 2-5 know how to play a smartphone app; 9% know how to tie their shoelaces.
  3. More kids aged 2-5 can open a browser than swim unaided.
  4. Kids aged 0-8 spend an average of 1 hour 44 minutes watching TV or video daily, 29 minutes reading, 29 minutes listening to music, 25 minutes playing computer or video games, and 5 minutes using new mobile devices.
  5. Kids aged 8-18 spend 7 hours 38 minutes using entertainment media daily: more than 53 hours per week. That’s an hour more than 2004 (6 hours 30 minutes). Because they multitask [non-rivalrous media] they pack 10 hours 45 minutes into those 7 hours and 38 minutes.
  6. 65% of kids aged 0-8 watch TV at least once per day. That’s 37% of kids aged 0-1, 73% of kids aged 2-4, and 72% of kids aged 5-8.
  7. Kids under 2 spend twice as much time watching TV and videos than being read to (1 hour 54 minutes versus 53 minutes per day).
  8. For kids aged 8-18, live TV consumption declined by 25 minutes from 2004 to 2009, but total TV consumption went up thanks to the Internet, cell phones, and iPods. 59% (2 hours 39 minutes) consisted of watching live TV, and 41% (1 hour 50 minutes) consisted of time-shifted TV, DVDs, online, or mobile.
  9. 53% of kids aged 2-4 have used a computer, 90% of kids aged 5-8 have.
  10. 25% of kids are going online daily by age 3, 50% by age 5.
  11. Cell ownership among kids 8-18 rose from 39% in 2004 to 65% in 2009.
  12. 7-12th graders spend an average 1 hour 35 minutes per day sending and receiving texts.
  13. 51% of kids aged 0-8 have played a console game, 81% of kids aged 5-8. 17% of kids aged 5-8 play console games at least once a day, 36% play then at least once per week.
  14. 27% of kids aged 2-5 screen time is used with new digital devices.
  15. 29% of parents have downloaded apps for their kids aged 2-5 to use.
  16. iPod ownership for kids aged 8-18 rose from 18% in 2004 to 76% in 2009.
  17. 23% of kids aged 0-8 watch educational TV shows, 8% use educational programs on the computer, 7% play education games on new mobile devices.

sources: AVG (2010), Kaiser Family Foundation (2010), Joan Ganz Cooney Center (2011), Sesame Workshop (2010), Common Media Research (2011)

It’s a pile of data and no analysis, aside from the implied negatives of kids not knowing how to ride bikes, swim, or tie their shoelaces, or their sketchy parents downloading apps for them but not reading to them as much as they might.

(Source: underpaidgenius)

Young people who move to an apartment or get a house for the first time don’t subscribe to any MVPD (multichannel video programming distributor) and they just… get their network programming from Hulu and they get Netflix… As an industry where people pay between $70 and $92 a month, that’s a lot of money to a young person today who is getting their first job when they can go out and watch Hulu for free and Netflix for $7.99. So it’s a threat

Charlie Ergen’s quote via The children are our future, and they’re not paying for TV — Online Video News

bijan

Nice to finally see a CEO of a pay tv network calling a spade a spade 


Blip.tv released the findings of the largest research initiative to date focusing on original web video.

The study, performed by Dynamic Logic, offers insights into how, when and where blip.tv audiences are consuming online video, and has strong implications for the future of televisiona and online video. The study’s results shed light on viewer attitudes towards online advertising, the extent of cord cutting, and the prime hours for original series viewing.

Key findings include:

- Viewers are cord cutting. Online video consumption is rising as TV viewership is shrinking: compared to six months ago, viewers are watching nearly 9% less cable television, and increasing online content viewing by 26%. Online programming consumption on Mobile and video game platforms is up 19% and 18%, respectively.
Original online series are being watched during prime-time hours. Findings show that 8-11 pm is the most common time period for people to watch. 6-8pm is second most common.
- Advertising is more acceptable for original online series than for television streamed online. The research showed that for blip.tv’s audiences, 43% reacted positively to pre-roll advertising on original online series, whereas only 30% reacted positively to pre-roll advertising on television content streamed online.
- The average viewer of online series is 33 years old, and college educated. And the viewers are evenly divided between men and women.

TV Execs: Blip.tv’s Online Video Study Will Scare You

(via fredericguarino)

DailyTech - Source: Apple to Enter TV Display Business Late This Year

According to source Apple plans to “blow Netflix and all those other guys away” by bundling Apple TV iTunes inside physical television sets. According to the source Apple is teaming up with a major supplier (our guess would be Samsung Electronics Co., Ltd. (SEO:005930)), to provide the physical televisions, which will be rebranded as Apple television sets.

Looks like my hypothesis about Apple entering the TV market (see A Real Apple TV?) is becoming more likely, or at least more rumored.